Baluster without gamma correction (so textures are washed out)
Same as above, but with gamma correction node.
With Gamma & With Contour
*Does not open in new window
Final versioin, including minor tweaks in difusion and bump mapping - this is what's going to be used in the Altar i'm going to be working on, a revamped version of the one Aeris was killed in. Should have posts
late tonight or late tomorrow night.
No comments:
Post a Comment