Thursday, May 28, 2009

Summer Projects: Avatar Rebirth

     So the summer is starting, and it's time to shake the cobwebs off and start getting into the swing of modeling again since i'll have a pretty intense Maya course during the upcoming fall semester. So during the summer i'm going to be doing two things in Maya to freshen my overall skills:

--> FFS: The Final Fantasy/Sonic crossover me and my friend DJ are working on...details in a few posts below.

--> Avatar Rebirth: I'll be trying to model some of the big-scale things from the video game i'm working on.


          So for both projects, i'll be the only one doing the 3D modeling and pushing my skills in as many areas as i can:
Texturing (including 3D paint and UV mapping);
Lighting
Environment Modeling (terrain, trees, grass, clouds, things like that);
Character Animation (which includes modeling, rigging, Inverse Kinematics...*shudder*, and animating);
Rendering (using multiple passes to achieve desired rendering)
Special Effects (like particle effects and such).

     So for right now, since the above drawing is the only thing i have to work with that's detailed enough for me to work with in Maya, i'm going to be working on this over the weekend and should have some WIP renders soon.

     As soon as i've got some good sketches for the FFS project, i'll start posting stuff for that on here as well.

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