Saturday, June 27, 2009

A New Baluster....I Mean Post




          Baluster without gamma correction (so textures are washed out)








          Same as above, but with gamma correction node.








          With Gamma & With Contour





*Does not open in new window


          Final versioin, including minor tweaks in difusion and bump mapping - this is what's going to be used in the Altar i'm going to be working on, a revamped version of the one Aeris was killed in. Should have posts late tonight or late tomorrow night.

Thursday, June 25, 2009

4 Out of 5 Hylian Dentists Recommend...

So this is basically the same thing as the Oprah's Book Club post below, i just grabbed an image of the "Hylian Crest" from my vast folder of reference images of...well, lets face it, random shit - and used it to make a 3D model of something. Still trying to work out the kinks in the contour rendering...i think if i upped the anti-aliasing it might look more smooth - but i'm really only using it to convey poly-counts and such.


So here is a list of all the things in this "scene":

  1. Vertices: 5,060
  2. Edges:10,014
  3. Triangles:10,100
  4. Faces:4,967

So there were quite a few faces in total for this model...despite it being something as simple as the Hylian Crest.

Sunday, June 21, 2009

Oprah's Book Club

     So i was trying to think of something to model today, but couldn't for the life of me come up with anything that would be of use later...but i did figure out how to do "Contour Rendering" which allows you to render the lines that make up the polygons of the model so that people who know what they're looking at can get more out of it. So i decided to make a book...cuz it's an easy thing to model, but i also wanted to practice with deformers (what i used to give the paper that curve to it...cuz it was easier than trying to model it that way).


     So i got the basis of the book done (spine/cover and pages) and wanted to add some of those antique metalic corners and possibly a lock...but i couldn't really find any good reference, so i decided to use the Crown Symbol from Kingdom Hearts and use that...so that maybe the book can be used later for the FF/KH project me and DJ are going to be working on. And i didn't decide to add the page texture till i was almost done...so that's why only one image has it shown...just for visual aid.


Thursday, June 4, 2009

It's Been Spiked

     So here is what DJ came up with as a preliminary sketch to see how Cloud's spikes would translate to a sonic character's head and such. Front, Side, and Top views for me to import into Maya to make modeling easier (as i can model while using these images as a kind of 'stencil'). and then a perspective one that i started to go over, planning out how each object would be oriented and how the edges and faces would appear (to also make texturing and painting easier). So the only thing left to do is go into Maya and start making a first attempt at modeling the head/spikes/eyes. Once i've done that, we'll see how it renders and if there's anything that should be modified (maybe some more spikes added or moved, or whatever).